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| Mainframe's Guide to #Youth UNO! |
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| Sunday, 20 May 2007 | |||||||||||||||||||||||||||||||||||||||||
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Mainframe’s Guide to The Objective of the game UNO! is a reasonably simple game in which the objective is to get rid of your cards before anyone else does. The game is surprisingly good fun once you start playing (and very addictive!). Playing the game of UNO! UNO is a card game, so it would be a good idea to explain the cards to you. There are four different colours. Yellow Green Red and Blue. Most of the cards are one of these colours with a number after them. For example one card is Green 5. The numbers at the end are any number between (and including) 0 to 9. When a card of a colour has been played then you can play a card of the same colour. An Example: The person before you played Green 5 and you have Green 9 As you have a green card you can play the card (Green 9) You don’t always have to play a card of the same colour though. Let me show you with a example. If the previous card was a Green 9 and you have a card that is a 9. Then you can play that 9 card. For Example after a Green 9 you might play Red 9 So, you can play a card of the same colour or number as the card that was played before it. However, not all of the colour cards end in a number. There are three exceptions. The 'Skip', the 'Draw 2' and the 'Reverse'. Like the other cards, you can play a 'skip' card after another 'skip' card no matter what colour and same for 'Draw 2' and 'Reverse'. However, these cards affect the game play. A Skip card, (such as Yellow Skip) will cause the person after you to miss their go. A draw 2, (such as Blue Draw 2) will cause the person after you to get two more cards in their collection AND miss their go! Then there is the Reverse card, (such as Red Reverse) these cards cause the order in which players took their turns to change, so you play the opposite way. (The game tells you who's turn it is, so don't worry you don't have to remember the player order!) Confused!? – you should be. However there are some cards I’ve not told you about; WILD and WILD Draw Four! You can play these cards at anytime. After playing these cards you get to choose a new colour. After this colour has been chosen only a card of that colour or another WILD card can be played. WILD can only change the colour of the cards, you play it and everything carries on like normal. When WILD Draw Four is played, not only do you choose the new colour, but the person after you picks up another four cards (like a 'draw 2') and the person after you also skips their go. Playing UNO! In #youth-uno So, how do you play a game with me? Well, when a gamer or op starts the UNO! game you need to join the game to play, you can also join the game at any point. To join a game simply type jo in #youth-uno when a game is starting. Zimmerframe will say that you have 30seconds to join the game. These are the only 30 seconds that you can join the game in. Once the game has started you are now alowed to join. To play a card type pl then the card. Some examples of cards and what you type to play them are below
Some times you might not have any cards that you can play. In this event you type dr and I will give you a new card from the pile of cards that I have left from when I dealt everyone 7 cards at the start. If you can now play the card I give you, you can simply play it like a normal card. If you still can’t play after you have picked up a card then you will have to pass on your go. To do this simply type pa . After you have played a wild card you get to chose a new colour, this is done with the co command. If you wanted to chose blue you would type co b Those are the basics you need. If you are unsure during the game type !unocmds and I will give you a quick reminder. Alternatively look back here. Some other commands you dont need, but may find useful
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| Last Updated ( Sunday, 02 March 2008 ) | |||||||||||||||||||||||||||||||||||||||||





